

Snapping on level up will only occur for players now, not monsters.Hooked into stat recalculation later so that Red Mist wouldn't be able to get speed changes from other mods' items.Please consider buying their games and supporting their work! Project Moon - Developer of both Lobotomy Corporation and Library of Ruina, the series these mods are inspired from.

Vale-X - Wrote a style guide for the ability and skill text much appreciated! Find more of her work at !įUCKING FOG - An Arbiter and Red Mist skill icons. CreditsĮmilyMakar - Character and Item Modelling, Rigging, Texturing, Community Management, and Internal Playtesting. Please only use this for inquiries and communication that do not fit the form! Irrelevant emails will be disregarded. The form is the fastest and most reliable way to get in touch with us, but alternatively, we are available via email at riskofruinamodteam (at). So if you miss the standalone versions of Red Mist or An Arbiter, feel free to enable or disable any part of the mod you'd like!Īll survivors are compatible with Standalone Ancient Scepter, and have had custom balance patches to work with the King Kombat Arena.įor all feedback, bug reports, questions, or comments, please fill out this form to get in touch with the Risk of Ruina team: However, if you are only interested in part of the content, there is a full config available. Additional survivors are planned, as well as items to compliment them. It currently features 2 Survivors, 9 Items, and 1 Equipment. Choose one of the options available here: programs to install live wallpaper.Risk of Ruina is a content pack focused on adding content from the games Lobotomy Corporation and Legend of Ruina, as well as other Project Moon works. To install video wallpapers (but not scripts and scenes) you can use alternative, including completely free software. Some equalizers require one of the optional modules to work properly: Audio Visualizer, Simplistic Audio Visualizer or Customizable Module Visualizer - install them as a normal wallpaper, by unpacking them into the program folder. Or add the work to the licensed version of Wallpaper Engine by downloading the original copy from the Steam Workshop (the unique identifier is listed in the file project.json). To do this, select the file in the list and click the blue "OK" button. Apply the wallpaper in the program window.But if you are using a pirate version, the path may be different. Move its contents to the program folder, which by default has the following address: C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects.To install, download and unpack the 2842217650.zip archive using 7zip.
